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AI Insights · Timothy · July 2022

Top 5 Military Games on Unified Platform in Saudi Arabia Q2 2022

Explore the performance of the top 5 military games in Saudi Arabia for Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Military Games on Unified Platform in Saudi Arabia Q2 2022

In Q2 2022, the top 5 military games on a unified platform in Saudi Arabia exhibited varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics:

نداء الحرب 3 | حروب الأبطال from Babil Games saw its weekly revenue peak at around $121K in mid-April, followed by a gradual decline, ending the quarter at approximately $61K. Weekly downloads experienced a high of 6.2K in mid-April but dwindled to about 700 by the end of June. Active users mirrored this trend, peaking at 11.7K and descending to around 5.6K by the quarter's end.

Top War: Battle Game from River Game HK Limited had a strong start with weekly revenue reaching $110K by the end of April. Although it fluctuated, revenue closed at nearly $79K in late June. Downloads peaked at 12.8K in mid-April but saw a significant drop to about 3.6K by the end of the quarter. Active users started at 48.7K and fluctuated, ending at around 36.8K.

Call of Duty®: Mobile by Activision Publishing, Inc. maintained strong performance with weekly revenue peaking at $116K at both the beginning and end of April, before dropping to around $36K in mid-June. Downloads were consistent, peaking at 22.4K in late April and ending the quarter at approximately 20.4K. Active users remained stable around 476K, showing a slight decrease to 434.8K by the end of June.

INVASION: صقور العرب‎ from TAP4FUN (HONGKONG) LIMITED saw its weekly revenue peak at $58K in late April, with a notable dip to around $18K by mid-June. Downloads were relatively stable, peaking at 3K in early May and ending at around 2.6K in late June. Active users remained steady, with a slight increase to approximately 3.9K by the end of the quarter.

الجنرال | الحرب العالمية from Babil Games showed a downward trend in revenue, starting at $43K in late March and dropping to around $10K by the end of June. Downloads started at 8.3K and fell to about 3.2K over the quarter. Active users exhibited a similar trend, beginning at 12K and ending at around 10.2K.

These insights are derived from Sensor Tower, where you can find more detailed data and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022